The final steps
September 8, 2011

Captain Backwater is more near to completion than ever before. So, what happend during the last two months?

First of all I was in holidays in Mallorca with some good friends for 10 days. It was planned to stay there for 7 days but we missed our plane back home (note to myself: never book a return flight again that starts off early in the morning). » more

Captain Backwater, the new indie hit puzzle game, is near completion. This sunday evening I will start a closed beta test. For this I need you to have a look at the game and provide some useful feedback (if you’d like to).
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…at least now there is one I really like. » more

First Person Tetris
April 5, 2011

I just stumbled over a small very weird, but funny tetris variant written in Flash. It’s called First Person Tetris. » more

Captain Backwater is a puzzle / brain-teaser game that @Emme73 and I develop in our spare time. » more

Pixelprospector.com has created a very cool video: 235 Free Indie Games In 10 Minutes. If you’re a fan of great, free games you should definitely check it out.
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Aiolos
June 19, 2010

I have finished Aiolos – a new prototype of a game idea I had. A game with interessting controls. As I promised this game is completly free for you and I have it ready for Mac OS X and Windows. » more

The last few weeks I worked hard on some basic engine and tools stuff for rapid prototyping new game ideas. Most things of my codebase works like a charm now and I just started to begin work on a first prototype and a simple level editor tool. This game will contain innovative controls where you’re able to launch particles to move objects. » more

Funfari
April 14, 2010

Wheew… Gameforge (the coolest game company in the universe, where I’m working fulltime) just released a brand new facebook game: Funfari. » more