Game-Development-Tool: SpriteSheetGenerator
April 2, 2011
Sprite sheets are very important in game development (and they can also be very useful in web development). With the right tool creating them is a no-brainer.
My good friend @dennisosimon wrote an easy-to-use generator in Java (full source is available at gitHub). I used it to generate all the sprite sheets for my current game Captain Backwater. Here is a screenshot of the tool:
It’s easy to use, supports drag and drop and various alignments. I love it! And here’s how a generated sprite sheet looks like:
Captain Backwater speaking to the player (graphics by @Emme73)
Excellent! I was looking for a tool that did this but every one of them I found available online didn’t quite do what we needed for quadratic-atlases like the ones used by Unity’s sprite animator (for animated particles on particle generators). Not even Sprite Manager 2 has this option, it packs textures using the default Unity packer which does some random ordering of textures. I’m really thankful for this, congratulations!
you may also want to check out http://www.darkfunction.com for a good spritesheet tool