I just uploaded my free rapid prototyping framework for BlitzMax on GitHub. It has an object oriented design and I already used it to write a few small games for myself and for my company, so it’s quite stable.
The key features so far are:

  • simple scene managment
  • skinabale gui system
  • particle fx system incl. editor
  • tilemap engine
  • bitmap fonts

You’ll find more information in my Developer Area. The git repository is located at GitHub.

  1. Corummo (2011-03-02 19:45)

    Hi Jochen.This framework is nice and promising.Please keep up the good work.Cheers.

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