Psychoballs Update
January 11, 2011

I just uploaded a brand new update of Psychoballs. Psychoballs is an easy-to-learn, hard-to-master brain teaser / real-time-strategy game. Here’s what’s new:

  • many new background graphics
  • many new background songs
  • fixed MAV-Error on some graphic cards

You can download it here. It’s free.

If you need more levels, you can download an extra level pack with 50 new levels here.

And if you want to be creative you should download the level editor and create some challenging puzzles on your own (and don’t forget to send it to me, so I can share them with other players).

I hope you’ll have a lot of fun with Psychoballs.

  1. Ian (2011-01-23 04:52)

    I am getting a Memory Access Violation when I run this on my PC. It runs for a minute, goes to the title page, the mouse pointer stops moving and I have to use Task Manager to stop the program. That’s when the MAV window appears. I have seen this error in some things I have worked on when an asset is missing, for example. It is most likely a graphics card thing though. I saw your post about fixes for some graphics cards. The version I uploaded was just a couple of days ago, so I am pretty sure it is the newest version.My PC: Operating System: Windows 7 Home Premium 32-bit (6.1, Build 7600) (7600.win7_gdr.100618-1621) Language: English (Regional Setting: English)System Manufacturer: Gigabyte Technology Co., Ltd. System Model: GA-770TA-UD3 BIOS: Award Modular BIOS v6.00PG Processor: AMD Phenom(tm) II X4 965 Processor (4 CPUs), ~3.4GHz Memory: 4096MB RAMAvailable OS Memory: 3326MB RAM Page File: 1613MB used, 5036MB available Windows Dir: C:\Windows DirectX Version: DirectX 11Card name: NVIDIA GeForce GTS 250 Manufacturer: NVIDIA Chip type: GeForce GTS 250 Display Memory: 2414 MB Dedicated Memory: 1007 MB Shared Memory: 1406 MB Current Mode: 1920 x 1080 (32 bit) (60Hz)Driver Name: nvd3dum.dll,nvwgf2um.dll,nvwgf2um.dllDriver File Version: 8.17.0012.6089 (English) Driver Version: 8.17.12.6089I hope this info helps you track it down!IanP.S.: I am liking Absolute Blue! Thanks! I am planning on working on something similar in the future and would be interested in any posts about how you made AB and techniques you used for the data structures, etc. :)

  2. joe (2011-01-23 22:52)

    Have you tried it in low quality graphic mode (delete or rename the psychoballs.config – then it should start in low quality graphic mode by default)?There were nothing special techniques used in AB – it’s all very basic and simple stuff, but you can read a development report here: http://www.intermediaware.com/games/absoluteBlue/makingOf

  3. Ian (2011-01-24 05:26)

    I tried deleting the psychoballs.config file and I’m still getting the same MAV on the menu screen. Must be my graphics card or something. Thanks for the link. I’ll check it out :)

Add your comment now